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SOFTWARE SYSTEMS DESIGN AND MODELLING

CODE 101807
ACADEMIC YEAR 2021/2022
CREDITS
  • 9 cfu during the 1st year of 10852 COMPUTER SCIENCE (LM-18) - GENOVA
  • SCIENTIFIC DISCIPLINARY SECTOR INF/01
    LANGUAGE English
    TEACHING LOCATION
  • GENOVA
  • SEMESTER 1° Semester
    TEACHING MATERIALS AULAWEB

    OVERVIEW

    In the recent years, several techniques have emerged for the design of software, and the assessment of its quality. The course aims to give an overview of the main design and modeling techniques available nowadays, and learn how to select the most appropriate for a specific project.

    Students will be encouraged to complement the presented material with deepening of their own, in the spirit of lifelong learning.

    AIMS AND CONTENT

    LEARNING OUTCOMES

    Learning through practical experience the basic conceptual tools for the design and modelling of software systems, and acquiring communication skills and lifelong learning capabilities.

    AIMS AND LEARNING OUTCOMES

    After the completion of the course, the participants will be able to:

    1. use the visual modelling based on UML  to support the software development;

    2. use design and architectural patterns in the development of software systems;

    3. design the architecture of a software system;

    4. autonomously learn new concepts and technologies related to the software development;

    5. present a technical topic to a group of peers.

    PREREQUISITES

    Fundamentals concepts of

    • programming (in particular object-oriented),
    • databases,
    • web applications, and
    • software engineering.

    TEACHING METHODS

    The main concepts will be presented by lessons. Hands-on activities will help the students to gain an insight on the applicative concerns.

    SYLLABUS/CONTENT

    • Recap of modelling
    • Recap of requirements & their specification
    •     Functional  & non-functional requirements
    •     Use case requirements specification
    •     (UML) Goal-oriented requirements specification
    • Software architecture
    • Software architecture design
    • Architectural drivers
    • Design concepts
    • Attribute-Driven Design (AAD) method  illustrated on a case study
    • Other design methods 

    RECOMMENDED READING/BIBLIOGRAPHY

    Designing Software Architectures: A Practical Approach. Humberto Cervantes and Rick Kazman. Addison-Wesley. 2016.

    TEACHERS AND EXAM BOARD

    Exam Board

    MAURA CERIOLI (President)

    FILIPPO RICCA

    GIANNA REGGIO (President Substitute)

    MAURIZIO LEOTTA (Substitute)

    LESSONS

    Class schedule

    All class schedules are posted on the EasyAcademy portal.

    EXAMS

    EXAM DESCRIPTION

    The exam will consist of three parts:

    • the development of the design of a software system

    • an oral presentation of a recent technical innovation related to the software development

    • an oral examination and  project discussion

    ASSESSMENT METHODS

    The quality of the software system design delivered at the end of the project will allow the teachers to evaluate the student understanding of the design method and their knowledge of the conceptual tools involved.
    The oral presentation of innovative technologies will allow the teachers to assess the students' communication skills and their capabilities of self-learning, together with the depth of their technological understanding.
    The final oral will start with the project discussion to understand the individual contributions to the project and generate related technical questions to better evaluate students' knowledge.

    Exam schedule

    Date Time Location Type Notes
    07/01/2022 00:09 GENOVA Esame su appuntamento
    08/06/2022 00:09 GENOVA Esame su appuntamento
    08/09/2022 00:09 GENOVA Esame su appuntamento