CODE 84391 ACADEMIC YEAR 2020/2021 CREDITS 6 cfu anno 2 COMPUTER SCIENCE 10852 (LM-18) - GENOVA 6 cfu anno 1 COMPUTER SCIENCE 10852 (LM-18) - GENOVA 6 cfu anno 2 BIOINGEGNERIA 8725 (LM-21) - GENOVA SCIENTIFIC DISCIPLINARY SECTOR INF/01 LANGUAGE Italian (English on demand) TEACHING LOCATION GENOVA SEMESTER 1° Semester TEACHING MATERIALS AULAWEB OVERVIEW The course introduces the concepts of Human-Computer Interaction that allow designing effective systems for users' needs both from the point of view of the simplicity of interaction and the naturalness of the use (fundamental aspects in the biomedical field). Programming and computer vision techniques are presented for the realization of advanced interaction systems. Furthermore, interaction evaluation is introduced: design of experimental sessions and data analysis. AIMS AND CONTENT LEARNING OUTCOMES The course introduces the concepts of Human-Computer Interaction (HCI) to design effective systems for user needs both from the point of view of simplicity of interaction and the naturalness of the system's use as a whole. AIMS AND LEARNING OUTCOMES Attendance and active participation in the proposed training activities and individual study will enable the student to: know the theoretical tools to design advanced interaction systems; use the theoretical and practical tools for the realization of advanced interaction systems; develop the skills to operationally apply the concepts learned in the virtual and augmented reality. TEACHING METHODS Combination of traditional lectures and practice (online). SYLLABUS/CONTENT - Introduction to Human-Computer Interaction (HCI), Virtual reality (VR) and Augmented reality (AR), and their historical perspective; - elements of object oriented programming in C#; - key elements in computer graphics and geometric modeling; - computer vision algorithms for pose detection, motion analysis, and tracking ; - techniques for developing virtual and augmented environments; - introduction to the development platforms for VR and AR, e.g. Unity3D and Vuforia; - techniques and algorithms for tracking the environment and the user and the co-registration of reference systems; - methods for assessing of human-machine interaction; - methods for assessing the user experience; RECOMMENDED READING/BIBLIOGRAPHY Notes available on AulaWeb TEACHERS AND EXAM BOARD FABIO SOLARI Ricevimento: Appointment by email: fabio.solari@unige.it (since the teacher teaches more than one course, please specify surname and course) MANUELA CHESSA Exam Board MANUELA CHESSA (President) SILVIO PAOLO SABATINI FABIO SOLARI (President Substitute) LESSONS Class schedule SOFTWARE TECHNOLOGIES FOR HUMAN COMPUTER INTERACTION EXAMS EXAM DESCRIPTION Final assignment and oral exam. ASSESSMENT METHODS Details on how to prepare for the exam and the degree of depth of each topic will be given during the lessons. Through the monographic project, the student must demonstrate that he/she is able to develop simple systems of interaction in virtual and augmented reality environments. The oral exam will verify the actual knowledge of the theoretical topics learned during the semester. Exam schedule Data appello Orario Luogo Degree type Note 17/02/2021 09:00 GENOVA Esame su appuntamento 18/02/2021 09:00 GENOVA Esame su appuntamento 30/07/2021 09:00 GENOVA Esame su appuntamento 15/09/2021 09:00 GENOVA Esame su appuntamento 17/09/2021 09:00 GENOVA Esame su appuntamento 18/02/2022 09:00 GENOVA Esame su appuntamento