This subject offers a focus on the production of images and narrations addressed to those who design virtual environments. The analysis of the historical dynamics of communication through images and the reading of the problems faced by artists in modern and contemporary times will be accompanied by a reflection on the forms and structures of traditional, literary and cinematographic narration and those produced by contemporary intermediality and transmediality.
The course aims to provide those who design virtual environments and produce digital images with the ability to analyse the historical dynamics of communication through images and to read the problems faced by artists in modern and contemporary times in their value as responses to current needs in visual proposals.
Attendance and active participation in the proposed training activities (lectures) and individual study will enable the student to
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The course will be organized using the flipped classroom methodology: recordings of the lectures will be made available to the students and workshop meetings will be organized during which the content used will be discussed and projects on specific topics will be developed with PowerPoint presentations. Follow-up sessions with direct experiences on cultural and artistic heritage will be organized.
The course aims to contribute to the achievement of the following Sustainable Development Goals of the UN 2030 Agenda:
A list of reference texts is provided from which reading suggestions may be made to students:
Non-attending students will find the materials on Aulaweb and should contact the lecturers for information on the bibliography to be used for preparation.
Students with DSA can contact the lecturers to agree on a specific bibliography.
Ricevimento: Students will be received by appointment via email (elisa.bricco@unige.it) at the DLCM, Piazza Santa Sabina 2, 5th floor, or on the Teams platform.
ELISA BRICCO (President)
DANIELE CAVIGLIA
ALESSANDRO DE GLORIA
LAURO GIOVANNI MAGNANI (President Substitute)
https://corsi.unige.it/en/corsi/8732/studenti-orario
Oral interview and discussion on: - a written summary of a proposal for the application of digital technologies to cultural heritage - a narrative proposal in the context of building and designing a video game.
Verification of knowledge and skills acquired in relation to:
- the application of virtual technologies to cultural heritage issues - the ability to analyse the historical dynamics of communication through images - the ability to read the problems faced by artists in modern and contemporary times in their value as responses to current needs in the visual proposal - the ability to use basic analytical methods and tools to interpret intermedial and transmedia narratives.
Assessment criteria:
Registration Required on aulaweb.
Students with disabilities or with DSA may apply for compensatory/dispensatory measures for the examination. The modalities will be defined on a case-by-case basis together with the Engineering Referent of the University Committee for the support of students with disabilities and with DSA. Students wishing to make such a request are invited to contact the lecturer of the course well in advance, copying the Contact Person for Engineering (https://unige.it/commissioni/comitatoperlinclusionedeglistudenticondisabilita.html), without sending any documents regarding their disability.