CODE | 98214 |
---|---|
ACADEMIC YEAR | 2021/2022 |
CREDITS |
|
SCIENTIFIC DISCIPLINARY SECTOR | ING-INF/01 |
LANGUAGE | English |
TEACHING LOCATION |
|
SEMESTER | 1° Semester |
TEACHING MATERIALS | AULAWEB |
The course covers the elements of programming for videogames. Students will learn the basics of both 2D and 3D programming along with the techniques used by the newest CAD tools for videogame design. After an introduction about the various types of simulation, a basic game engine for attaching the components of 2D games programming is presented. The basic of the 3D graphics and 3D videogame through the usage of a CAD graphics tool and an AAA game engine is also provided. One fifth of the credit is obtained through a final project.
Office hours: On appointment: mail (francesco.bellotti@unige.it) or on Teams or after lecture
Office hours: Appointments. Writing to riccardo.berta@unige.it
ALESSANDRO DE GLORIA (President)
RICCARDO BERTA
FRANCESCA de ROSA (President Substitute)
All class schedules are posted on the EasyAcademy portal.
Date | Time | Location | Type | Notes |
---|---|---|---|---|
11/02/2022 | 09:00 | GENOVA | Esame su appuntamento | |
17/02/2022 | 09:00 | GENOVA | Esame su appuntamento | |
22/07/2022 | 09:00 | GENOVA | Esame su appuntamento | |
16/09/2022 | 09:00 | GENOVA | Esame su appuntamento | |
16/09/2022 | 09:00 | GENOVA | Esame su appuntamento |