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COMPUTER GAMES AND SIMULATION

CODE 98214
ACADEMIC YEAR 2021/2022
CREDITS 5 credits during the 2nd year of 10728 ENGINEERING TECHNOLOGY FOR STRATEGY (AND SECURITY) (LM/DS) GENOVA
SCIENTIFIC DISCIPLINARY SECTOR ING-INF/01
LANGUAGE English
TEACHING LOCATION GENOVA (ENGINEERING TECHNOLOGY FOR STRATEGY (AND SECURITY))
SEMESTER 1° Semester
TEACHING MATERIALS AULAWEB

AIMS AND CONTENT

LEARNING OUTCOMES

The course covers the elements of programming for videogames. Students will learn the basics of both 2D and 3D programming along with the techniques used by the newest CAD tools for videogame design. After an introduction about the various types of simulation, a basic game engine for attaching the components of 2D games programming is presented. The basic of the 3D graphics and 3D videogame through the usage of a CAD graphics tool and an AAA game engine is also provided. One fifth of the credit is obtained through a final project.

TEACHERS AND EXAM BOARD

LESSONS

Class schedule

All class schedules are posted on the EasyAcademy portal.

EXAMS

Exam schedule

Date Time Location Type Notes
11/02/2022 09:00 GENOVA Esame su appuntamento
17/02/2022 09:00 GENOVA Esame su appuntamento
22/07/2022 09:00 GENOVA Esame su appuntamento
16/09/2022 09:00 GENOVA Esame su appuntamento
16/09/2022 09:00 GENOVA Esame su appuntamento