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COMPUTER GAMES AND SIMULATION

CODE 98214
ACADEMIC YEAR 2021/2022
CREDITS
  • 5 cfu during the 2nd year of 10728 ENGINEERING TECHNOLOGY FOR STRATEGY (AND SECURITY)(LM/DS) - GENOVA
  • SCIENTIFIC DISCIPLINARY SECTOR ING-INF/01
    LANGUAGE English
    TEACHING LOCATION
  • GENOVA
  • SEMESTER 1° Semester
    TEACHING MATERIALS AULAWEB

    AIMS AND CONTENT

    LEARNING OUTCOMES

    The course covers the elements of programming for videogames. Students will learn the basics of both 2D and 3D programming along with the techniques used by the newest CAD tools for videogame design. After an introduction about the various types of simulation, a basic game engine for attaching the components of 2D games programming is presented. The basic of the 3D graphics and 3D videogame through the usage of a CAD graphics tool and an AAA game engine is also provided. One fifth of the credit is obtained through a final project.

    TEACHERS AND EXAM BOARD

    Exam Board

    ALESSANDRO DE GLORIA (President)

    RICCARDO BERTA

    FRANCESCA de ROSA (President Substitute)

    LESSONS

    Class schedule

    All class schedules are posted on the EasyAcademy portal.

    EXAMS

    Exam schedule

    Date Time Location Type Notes
    11/02/2022 09:00 GENOVA Esame su appuntamento
    17/02/2022 09:00 GENOVA Esame su appuntamento
    22/07/2022 09:00 GENOVA Esame su appuntamento
    16/09/2022 09:00 GENOVA Esame su appuntamento
    16/09/2022 09:00 GENOVA Esame su appuntamento