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METHODOLOGY OF PLAY AND ANIMATION (WORKSHOP)

CODE 67678
ACADEMIC YEAR 2022/2023
CREDITS
  • 10 cfu during the 3nd year of 9322 SCIENZE DELLA FORMAZIONE PRIMARIA (LM-85 bis) - GENOVA
  • SCIENTIFIC DISCIPLINARY SECTOR M-PED/03
    TEACHING LOCATION
  • GENOVA
  • SEMESTER 2° Semester
    MODULES This unit is a module of:
    TEACHING MATERIALS AULAWEB

    OVERVIEW

    “ Metodologia del gioco e dell’animazione (laboratorio)” offers a firsthand discovery of the game world through many facets. Therefore you can make significant experiences which aim at question yourself about what game actually is and at became aware of the “complexity” of this educational tool.

    AIMS AND CONTENT

    LEARNING OUTCOMES

    By the end of the course, students should be able to: plan playful educational activities, adapting them to the different children’s ages and school grades; choose games and animation techniques that can foster the selected educational objectives; launching and conducting games appropriately; evaluating recreational and playful activities with children and peers.

    AIMS AND LEARNING OUTCOMES

    The purposes of the course are:

    1. You have to know, project and manage appropriately entertaining games;
    2. You will acquire skills about effective comunication, build significant educational relationships through th use of game and entertainmenet methodologies;
    3. You will manage some dynamics about small group

    TEACHING METHODS

    Students will be involved and made actors of some group-works, simulations and practices (“mettiamoci in gioco”) and of the following think moment. 

    We will use videos and slides to present some themes and to support activities.

    Aulaweb will be useful for teacher to upload some files and for students to support your personal  path and to give some file to the group.

    SYLLABUS/CONTENT

    During the workshop some themes related to the Game and the Play will be studied in depth.
    . We will have to deal with playful experiences about  “scuola dell’infanzia e primaria” to think about strategies, mode and tools.

    Students will be involved and made actors of some group-works, simulations and practices (“mettiamoci in gioco”) and of the following think moment.

    Especially we will deal with:

    1) GIOCO E ACCOGLIENZA: presentation games, small and big games, create games;

    2) GIOCO E APPRENDIMENTO : mathmatical games, word games,story-telling games;

    3) GIOCO E ARTE: play with art

    4) GIOCO E NATURA: play with nature.

    Being a laboratory where the learners will be required to actively participate.
    

    Contents are set on play base learning relating to Scuola Infanzia and game play learning relating to different subjects for Scuola Primaria.

    RECOMMENDED READING/BIBLIOGRAPHY

    During the workshop, material will be provided (it will also be included in the aulaweb for better sharing) useful for in-depth analysis of the themes tested to promote the circularity between practice and reflection on practice.

    TEACHERS AND EXAM BOARD

    LESSONS

    LESSONS START

    Second semester. The date will be communicated shortly.

    EXAMS

    EXAM DESCRIPTION

    There is not exame. Students skills will be checked during the course.

    FURTHER INFORMATION

    The laboratory participants will be divided into  groups .

    For detailed information on the constitution of the groups and the organization of the laboratory refer to web page in aula web