Motion Capture (MoCap) is the process of recording human movement as a 3D digital model. It is used in military, entertainment, art, sports, rehabilitation and medical applications, Virtual/Augmented/Mixed Reality, robotics. In film making and videogames it refers to recording the actions of human actors and using that information to animate digital character models in 2D or 3D computer animation. This module introduces MoCap principles, technology, and practical lab group coursework using an industry standard MoCap system.
- Introduction: objectives and applications of Motion Capture (MoCap); Describing and quantify the human movement; Applications; history of MoCap
- Technologies: optical (passive, active); magnetic; exoscheleton; monkey; markerless
- Basic principles
- MoCap Production Pipeline: technology issues; Marker placement; Marker set; Calibration; Data post-processing and analysis.
- Practical courseworks using the Qualisys MoCap setup at InfoMus-Casa Paganini Research Centre.
Ricevimento: In-person or online meetings on request by email to antonio.camurri@unige.it. Online meetings will be on the Teams class of the course, meetings in presence will be at InfoMus-Casa Paganini, Piazza S.Maria in Passione 34, www.casapaganini.org
ANTONIO CAMURRI (President)