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Info 2023/2024

Degree type
Master degree course
Duration and credits
2
Years
120
CFU
LM-92
COMMUNICATION
Admission
 
Free access
Location
GENOVA
SAVONA
English
Italian
Teaching mode
Frontale
Taxes and fees
From 0 to 3000 euros per year. Find out if you are entitled to scholarships and exemptions
International partnerships
Student exchange
Head of programme
ILARIA TORRE
Contacts
To learn more about the Course visit the dedicated section
Documents
Degree programme table a.y. 2023/2024
Degree programme plan 2023/2024
Degree regulations 2023/2024
Information about this Course for previous years is available here: DIGITAL HUMANITIES - COMUNICAZIONE E NUOVI MEDIA 9913

Warning.  Please read the page Admission requirements and enrolment procedures carefully.

The course in brief

Overview

The course has a multidisciplinary approach organized in two curricula aimed at the integration of knowledge and  training on advanced transversal skills. One of the kind in the Digital Humanities field, it was created to satisfy the request for experts in innovative sectors of culture and communication, characterized by ICT, multimedia and interactivity. 
The peculiarity of this Master's Degree is its design and project-oriented approach, due to the support of methods and techniques derived from engineering and information technology together with design skills, applied to the processing and management of cultural communication. This is the challenge  for culture and  humanities in the XXI century.

The degree in Digital Humanities - Interactive systems and digital media trains experts in human-computer interaction (HCI), digital media, digital cultural products and the design of advanced interfaces for multimedia and multimodal communication, skills that allow inclusion in several work and research fields: consultancy, innovation, digital media, cultural services and new technologies, communication, social media and digital marketing, information technology, 
web and mobile applications, multimedia publishing and the creative industry, teaching and ICT, research in the fields of computational linguistics, digital art, virtual reality and multimodal interfaces.

 

Nuovo curriculum internazionale - presentazione

Digital Humanities - Università di Genova - curriculum internazionale

 

Learning by doing

The course offers you several specialized workshops to gain skills in the field:

  • WebRadio Campuswave lab for creative and journalistic writing for new media;
  • 3DLab for imaging and editing of images and videos including immersive;
  • laboratory for graphics and web design;
  • 'Paganini House' research lab for human-machine interaction.

The course also offers the opportunity to take part in international research projects.

Professional profiles

  • Communication with digital media expert;
  • Designer and manager of  digital communication services;
  • Web promotion - web marketing expert, SEO expert;
  • Content creator - content manager, content curator, social media manager, social media strategist;
  • User experience designer;
  • Web designer.

 

What you will learn

  • photography and digital imaging

    Digital image capture, manipulation and recording technology

  • human-computer interaction

    Development of non-traditional user interfaces

  • Virtual reality, augmented reality and gamification

    Theoretical foundations

  • internet and web design

    Web presence and communication with new media

  • Narrative structures for new media

    Web writing and digital storytelling

Did you know that.

  • You can shorten the name of the course to DiHu. We all already call it that
  • DiHu's course is organized into two curricula: Internet and Creative Digital Production (IT) and Affective Computing, Arts and Cultural Welfare (ENG)
  • You can enroll after any bachelor's degree. Separate pathways are provided to homogenize incoming knowledge

Contents

The course has two curricula (tracks)

TRACK Internet and creative digital production (IPC) - Italian language, Savona

The track is oriented toward communication and creative production in the areas of web, social media and mixed reality. It offers training aimed at providing methodological and technical skills to design communication and interaction with digital media, also through mobile and wearable technologies. These skills include digital content processing and production - copywriting, graphic design, photography, multimedia and storytelling; design and development of web applications and interfaces for mobile apps; interaction and user experience (UX) design in web, mobile apps, virtual and augmented reality; analysis and management of social media communication, search engine ranking optimization, use of technologies and tools to integrate smart services into cultural heritage applications and multimedia communication.
communication with digital media, internet, web-radio/tv, social media

  • web design, web design, web development
  • graphics, multimedia and writing for web and social media
  • virtual and augmented reality, hybrid and immersive environments

 

Considering the interdisciplinary nature of the content and the possible diverse backgrounds of the students, the track is organized in two Paths in the first year, according to the student's background, in order to uniform the incoming skills. 

*Admission requirements for the IPC track*:
-Path 1: admission requirements for the MSc and at least 18 ECTS in computing, specifically in INF/01, ING-INF/05 sectors.
-Path 2: admission requirements for the MSc and credits in computing (INF/01, ING-INF/05) less than 18 ECTS
 

TRACK Affective Computing, Arts and Cultural Welfare (ACW) -English language, Genova

The curriculum is aimed to provide skills in the design of multisensory experiences and non-traditional interactive systems. They include methodological and technical skills to design immersive multimodal environments, embodiment, engagement, movement, aesthetic and emotional dimensions through innovative interactive technologies (industry standards of motion capture, wearable sensors, 3D audio). Training content includes teachings on human perception, cognition, emotions; human-computer interaction; multimodal semiotics and narrativity; computational approaches to the analysis of human behavior, cognitive and emotional states; techniques for designing immersive environments and artificial intelligence. Specific workshops are held in international projects related to cultural heritage, artistic experience, well-being and social inclusion.

  • affective computing
  • designing multisensory and immersive experiences
  • design of multimodal interactive systems
  • real-time analysis of nonverbal communication - gestural, social and emotional
  • interactive content and cultural heritage
  • performing arts
  • social inclusion, wellness and rehabilitation

     

Considering the interdisciplinary nature of the content and the possible diverse backgrounds of the students, the track is organized in two Paths in the first year, according to the student's background, in order to uniform the incoming skills. 

*Admission requirements for the ACW track*:
-Path 1: admission requirements for the MSc and at least 18 ECTS in computing, specifically in INF/01, ING-INF/05 sectors.
-Path 2: admission requirements for the MSc and, in addition, at least 6 ECTS in computing (specifically in INF/01, ING-INF/05 sectors) and  18 ECTS in the areas of arts, cognition, design (specifically in INF/01, ING-INF/05 e almeno 18 CFU complessivamente conseguiti nei settori L-ART/01 -- 07; L-FIL-LET/10, 11, 14; M-FIL/04, 05; M-PSI/01, 03; ICAR/17--19)

How the course is delivered

The course adopts the integrated digital didactics (DDI) model, intended as a lecture teaching model with lecturer in attendance and with student participation partly in attendance and partly at a distance.
The DDI model has advantages in terms of increased usability for students from outside the region, possibility of sharing teachings with other Courses of Study in Italy or abroad, and increased attractiveness.
In particular, the DDI model also provides for the possibility of sharing teachings with other Courses of Study in Italy, following specific agreements between universities, for a maximum of 12 CFUs among "Student's Choice" credits.

Coordinator

Image
9913_Ilaria Torre

Welcome to the Polytechnic School's Master's Degree Program in Digital Humanities - Interactive systems and digital media. Our goal is to train professionals who combine humanistic and technological culture and make use of solid design skills to respond to the new needs for the creation, processing and enjoyment of digital content in multimodal and multisensory contexts. We are committed to offering you our support and enthusiasm to tackle this journey together!


Course Coordinator

Where we are

Administration/Teaching Secretariat - DIBRIS
Viale Francesco Causa, 13
16145 Genoa

Internet and Creative Digital Production (IPC TRACK)
Savona Campus
Via Armando Magliotto, 2
17100 Savona

Affective Computing, Arts and Cultural Welfare (ACW TRACK)
Polo didattico di Genova
Research Center and Laboratories at Casa Paganini
Piazza Santa Maria in Passione, 34
16123 Genova

 

 

 

 

 

 

 

Contacts

Student Desk
Savona Campus
+39 019 219 45105
sportello.savona@unige.it

Education Staff (for pre-registration, enrollment and study plans)
Daniela Peghini
+39 010 353 6051
didattica.politecnica@dibris.unige.it

Reference for teaching
Elena Tortora
+39 010 353 2945
+39 334 1074229

Sportello Unico Scuola Politecnica
+39 010 353 2148
sportello.ingegneria@unige.it