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PERFORMING ARTS MOD.3

CODE 90704
ACADEMIC YEAR 2021/2022
CREDITS 6 credits during the 2nd year of 9913 DIGITAL HUMANITIES - COMMUNICATION AND NEW MEDIA (LM-92) SAVONA
SCIENTIFIC DISCIPLINARY SECTOR ING-INF/05
LANGUAGE Italian
TEACHING LOCATION SAVONA (DIGITAL HUMANITIES - COMMUNICATION AND NEW MEDIA)
SEMESTER 1° Semester
MODULES This unit is a module of:
TEACHING MATERIALS AULAWEB

AIMS AND CONTENT

AIMS AND LEARNING OUTCOMES

Specific learning objectives of the module consist of providing students with practical knowledge and expertise concerning (i) conceiving and designing a prototype of an interactive system for a specific case study in the performing arts, (ii) designing the major components of such a system, (iii), communicating and presenting the work publicly.

At the end of the course, students are expected to know the major issues concerning the design of interactive systems for the performing arts and to be able to conceive, design, and present a prototype of interactive system for a specific case study in the performing arts.

TEACHING METHODS

The module consists of (i) lectures given by the teacher focusing on the analysis of the major issues concerning the design and the development of interactive systems for the performing arts, (ii) lectures consisting of group discussions between teacher and students concerning the design of prototypes for a specific use case, (iii) lectures where students, divided into small groups, design the prototypes and their single components, under the supervision of the teacher, (iv) lectures where the students prepare the final presentation of their work, under the supervision of the teacher.

More information at the link https://corsi.unige.it/9913/news/12704-modalit%C3%A0-didattica-per-lavv…

SYLLABUS/CONTENT

The first part of the course will introduce the major issues concerning ideation, design, and development of interactive systems for the performing arts. Next, a concrete case study will be taken into account. Prototypes of interactive systems will be designed for such a specific case. Students, divided into groups, will be actively involved in the ideation and design process of the prototypes and their major components. Finally, in the last part of the course, the developed prototypes will be presented publicly.

RECOMMENDED READING/BIBLIOGRAPHY

Slides, exercises, and further material will be made available on AulaWeb. In principle, active participation in the lectures, the notes taken during the lectures, and the material available on AulaWeb are sufficient for preparing for the final exam.

TEACHERS AND EXAM BOARD

LESSONS

Class schedule

All class schedules are posted on the EasyAcademy portal.

EXAMS

EXAM DESCRIPTION

The exam consists in the assessment of the design and development activities each student performs during the course and of an interview with the teacher.

ASSESSMENT METHODS

The evaluation of the design and development activities each student performs during the course will assess the capability the student has to find solutions to specific problems, discuss them, and apply them in the concrete case study the course envisages. In the interview, the teacher will assess the knowledge the student has of the topics of the course, the clarity, and the deepness of presentation.

Exam schedule

Date Time Location Type Notes
18/02/2022 15:00 GENOVA Esame su appuntamento
16/09/2022 15:00 GENOVA Esame su appuntamento

FURTHER INFORMATION

Master theses are available concerning the topics presented in the course in areas of interest for the scientific and technological research carried out at the Casa Paganini – InfoMus research center of DIBRIS – University of Genoa (www.casapaganini.org). For students that are interested in a master thesis on these topics, the course provides the theoretical and practical knowledge, which is needed to carry out the work in the thesis.