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PERFORMING ARTS

CODE 90704
ACADEMIC YEAR 2022/2023
CREDITS
  • 18 cfu during the 2nd year of 9913 DIGITAL HUMANITIES - COMUNICAZIONE E NUOVI MEDIA (LM-92) - SAVONA
  • SCIENTIFIC DISCIPLINARY SECTOR ING-INF/05
    LANGUAGE Italian (English on demand)
    TEACHING LOCATION
  • SAVONA
  • SEMESTER 1° Semester
    MODULES This unit is a module of:

    AIMS AND CONTENT

    AIMS AND LEARNING OUTCOMES

    Specific learning objectives of the module consist of providing students with practical knowledge and expertise concerning (i) conceiving and designing a prototype of an interactive system for a specific case study, (ii) designing the major components of such a system, (iii), communicating and presenting the work publicly.

    At the end of the course, students are expected to know the major issues concerning the design of interactive systems for the performing arts and to be able to conceive, design, and present a prototype of interactive system for a specific case study.

    TEACHING METHODS

    The module consists of (i) lectures given by the teacher focusing on the analysis of the major issues concerning the design and the development of interactive systems for the performing arts, (ii) lectures consisting of group discussions between teacher and students concerning the design of prototypes for a specific use case, (iii) lectures where students, divided into small groups, design the prototypes and their single components, under the supervision of the teacher, (iv) lectures where the students prepare the final presentation of their work, under the supervision of the teacher. Activities will be held synchronously both in the classroom and remotely.

    SYLLABUS/CONTENT

    The first part of the course will introduce the major issues concerning ideation, design, and development of interactive systems for the performing arts. Next, a concrete case study will be taken into account. Prototypes of interactive systems will be designed for such a specific case. Students, divided into groups, will be actively involved in the ideation and design process of the prototypes and their major components. Finally, in the last part of the course, the developed prototypes will be presented publicly.

    RECOMMENDED READING/BIBLIOGRAPHY

    Slides, exercises, and further material will be made available on AulaWeb. In principle, active participation in the lectures, the notes taken during the lectures, and the material available on AulaWeb are sufficient for preparing for the final exam.

    Bibliographic references to articles of interest to the laboratory include the following:

    1. A. Camurri and G. Volpe, “The Intersection of Art and Technology”, IEEE Multimedia Magazine, vol. 23, no. 1, pp. 10-17, IEEE CS Press, 2016.

    2. G. Volpe and A. Camurri, “A system for embodied social active listening to sound and music content”, ACM Journal on Computing and Cultural Heritage, vol. 4, no. 1, ACM Press, 2011.

    3. A. Camurri, G. De Poli, M. Leman, and G. Volpe, “Communicating Expressiveness and Affect in Multimodal Interactive Systems for Performing Art and Cultural Applications”, IEEE Multimedia Magazine, vol. 12, no. 1, pp. 43-53, IEEE CS Press, 2005

    4. A. Camurri, P. Coletta, M. Ricchetti, and G. Volpe, “Expressiveness and Physicality in Interaction”, Journal of New Music Research, vol. 29, no. 3, pp. 187-198, Swets & Zeitlinger, 2000.

    5. A. Camurri, S. Hashimoto, M. Ricchetti, R. Trocca, K. Suzuki, and G. Volpe, “EyesWeb – Toward Gesture and Affect Recognition in Interactive Dance and Music Systems”, Computer Music Journal, vol. 24, no. 1 pp. 57-69, MIT Press, 2000.

    Students that cannot attend lectures as well as students with disabilities or learning disorders can contact the teacher to get further indication about the educational material.

    TEACHERS AND EXAM BOARD

    LESSONS

    Class schedule

    All class schedules are posted on the EasyAcademy portal.

    EXAMS

    EXAM DESCRIPTION

    The exam consists in the assessment of the design and development activities each student performs during the course and of an interview with the teacher.

    Students with disabilities or learning disorders are allowed to use specific modalities and supports that will be determined on a case-by-case basis in agreement with the Delegate of the Engineering courses in the Committee for the Inclusion of Students with Disabilities, prof. Francesco Curatelli. Students are invited to contact the teacher and copy the Delegate (francesco.curatelli@unige.it).

    ASSESSMENT METHODS

    The evaluation of the design and development activities each student performs during the course will assess the capability the student has to find solutions to specific problems, discuss them, and apply them in the concrete case study the course envisages. In the interview, the teacher will assess the knowledge the student has of the topics of the course, the clarity, and the deepness of presentation.

    FURTHER INFORMATION

    Master theses are available concerning the topics presented in the course in areas of interest for the scientific and technological research carried out at the Casa Paganini – InfoMus research center of DIBRIS – University of Genoa (www.casapaganini.org). For students that are interested in a master thesis on these topics, the course provides the theoretical and practical knowledge, which is needed to carry out the work in the thesis.

    Students with disabilities or learning disorders are allowed to use specific modalities and supports that will be determined on a case-by-case basis in agreement with the Delegate of the Engineering courses in the Committee for the Inclusion of Students with Disabilities. Students are invited to contact the teacher of this course and copy the Delegate (https://unige.it/commissioni/comitatoperlinclusionedeglistudenticondisa…).